
KD
A pretty good game for the most part. I always have lots of fun getting my stats up, doing challenges and more. But once u get past those first 10-20 minutes of fun, it becomes a very tedious game. There isn't anything to do, no challenge and barely anything to keep you occupied. Even when u manage to escape or get released, there isn't anything to do. There isn't a point to being a warden because if you attack a prisoner, even if they have a weapon or something, You get arrested.
465 people found this review helpful

Quinn Huston
I've loved this game since I was probably 12 or so and I am now 20. They've updated it a few times throughout the years and although them taking away character customization from free players was pretty annoying I can still enjoy the game. However one thing they still haven't added that would be super cool is a game volume slider or toggle in the options menu not just a music volume option. I'd love to be able to listen to a podcast while playing or perhaps music but the game is just too loud.
1,478 people found this review helpful

A Google user
I really like it, kills time and I don't feel bothered by gameplay or become bored of it. Simplistic and easy to get a hold on the ropes as there are some things in gameplay that I might not yet be seeing, which I've been discovering. If I could make a suggestion of things Id like to see in this game, they are conceptual and don't have to be the concrete idea, but I think it would provide some type of goal in the gameplay (not like a quest system or story completely overtaking the game.) 1. Our own ability to initiate a conversation! I know there are some very rare points where our own character initiates a conversation with other characters, but we don't have control over what they say. I also already am aware that we have two dialogue options when prompted which is more of a yes or no style, but I think it would improve user experience if you gave the player the ability to initiate their own conversations with the AI, in some way or another. 2. Jobs! Like when you get out of prison in the game and there's not much that you can really do, besides the usual, going around and fighting until you end up in prison again. We should have the ability to make our own money with other criminal ways and more ways to go back to prison than fighting. Maybe robbing or other things, which this idea can be hypothetically linked with the one above in different ways. 3. Our reputation doesn't just mean fear or represents our in game fighting power! Maybe it can represent how we stand in gangs, and the higher reputation the higher ranking you are. Basically, we can have the ability to, either based off of our in game reputation or by another constant, like gang respect or something similar, rank up in different factions and potentially become the leader. That's all I really have for some ideas that could possibly be innovative to the play structure of the game and make it more immersive of a simulation. While I know that it's just a simulator, and these things aren't truly accounted for because of that, it would make this game innovative towards other games of the same genre; make it truly stand out amongst other simulators and bring more people in. Thanks for your time!
33 people found this review helpful