
Richard Martinez (Gorditospree)
The game's enhancements like fouls, free kicks, new animations, slides, and diving headers elevate the gameplay. However, the frequent mid-game chest rewards disrupt the flow, detracting from the 90-second playtime. The developers shifted focus from entertainment to microtransactions, impacting the game's longevity. Pocket League Story part 1 stands out as a superior experience. Remove these chests mid game and microtrasactions and improve the gameplay and I don't see why this would be a 5-star.
9 people found this review helpful

Roshaun Roache
The game is fun, but multiple things stop me from having fun entirely. The bonus requirements are incredibly arbitrary, such as "win with 3 showboats" and this will frequently become harder than it was previously. Secondly, I'll be beating a team in the first half, then my goalkeeper keeps running towards a player, allowing them to easily goal, while the ball will be behind the AI goalkeeper, and it'll teleport into their hands. Also this doesn't need to be an online game.
58 people found this review helpful

A Google user
Somehow, my team plays like numbskull zombies if they encounter an opponent just 100 eval points below them. I get it, that the other team would be good... But my team wont even manage to aim for the net. Hilariously enough, i saw the ball do a 45 degree turn after being shot by my player, just so that it could land up in the opposing GK's hands. :D
1 person found this review helpful